\n<html>\n<p>\nStunning 3D graphics? Blasting web-audio? Crazy fast animation speed? Highly polished games running seamlessly in HTML5? That ANYONE can create? At Mozfest Victor Sand of <a href="http://www.gooengine.com/">GooEngine</a> showed off this *stunning* web game engine that gives anyone the power to create their own high quality browser based games. \n</p>\n<iframe src="http:///player.vimeo.com/video/77588448?title=0&byline=0&portrait=0" width="500" height="281" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> \n</html>\n\n[[This was great. You want to start making a game right now. BUT YOU HAVE NO IDEAS. You want to get inspired.|Curious]]\n[[I can see this blew your mind. If we are going to keep moving at this paste, we need to first get you caffeinated.|Coffee]]
<html>\n<p>\nThis is not your usual playground. The sandpit is full of cool demos and tools right here on the 9th floor for anyone who is looking to level up their game development chops.\n</p>\n<img src="http://farm8.staticflickr.com/7427/10534005096_aff7d4f38a.jpg">\n<p>\nRob Bateman, not to be mistaken for Batman- but with equally impressive superpowers, is one of the playgrounders showing off the Away 3D engine. An open source tool that you can try yourself right now using these <a href="http://away3d.com/tutorials/">handy tutorials </a>\n</p>\n</html>\n[[It's getting cold. You want to find a fireside chat.|Global]]\n[[You like the playground. You want to stay here.|Playir]]\n
<html>From the #1ReasonWhy hashtag to the rise of Queer games, calls for increased diversity are growing louder across the games industry, the indie scene and fan communities. In this greatly interactive fireside chat Sarah from Different Games talked about strategies for supporting inclusivity and creating safer spaces for working and playing. Also we formed rock bands and reflected on how diversity makes for better ideas (and hit albums). \n<blockquote class="twitter-tweet"><p>.<a href="https://twitter.com/schoemannator">@schoemannator</a> talking about diversity and games <a href="https://twitter.com/search?q=%23mozfest&src=hash">#mozfest</a> \n\n<br>\n<img src="https://pbs.twimg.com/media/BXg4TR2CUAIa4UE.jpg">\n<a href="http://t.co/l7x56QTQ7d">pic.twitter.com/l7x56QTQ7d</a></p>— Lorenzo Pilia (@LorenzoPilia) <a href="https://twitter.com/LorenzoPilia/statuses/394126871417204736">October 26, 2013</a></blockquote>\n<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>\n</html>\n[[So did you think this was cool? I mean the way this report-back is structured like a choose your own adventure?do you want to make something like this story? Follow me|Twine]]\n
It's a gloomy London afternoon. You are sipping your cold tea and eating a rather unimpressive piece of cake. You are quite bored until... with the corner of your eye you spot some CANDIES.\n\n[[Eat all the candies.|CandyBox]] \n[[Who cares about candies? What are these rules?! Let's change them.|Hubbub]]\n\n\n
<html>\n<p>\nDear contrarian welcome to Mozfest. Let me introduce you to Kars Alfrink and Alper Cugun of <a href="http://hbbb.nl/">Hubbub</a> The duo are experts in social issue game design for anyone who prefers changing the rules rather than following them. I believe you will find their session provocative. Quite the match for you, don't you say?\n</p>\n<p>\nSo Kars and Alper asked participants during their session to take the game of Parcheesi and change it so it would become more fun (not very hard) but also they had to incorporate in the game something from the real world (slightly harder).\n</p>\n<div>\n<a href="http://www.flickr.com/photos/alper/10533979134/" title="Game designing by illustir, on Flickr"><img src="http://farm4.staticflickr.com/3759/10533979134_ce44c971b7_z.jpg" width="640" height="461" alt="Game designing"></a>\n</div>\n<p>\nThe games created touched on current issues that are on everybody's mind right now like overpopulation,immigration and public healthcare.\n</p>\n</html>\n[[That was interesti…Wait something moved. It looked beautiful!|Goo]]\n[[That was inspiring! You like being inspired. You also like Punk Rock.|Punk]]\n
<html>\nTo be or not to be? That is not the question. Or not. In this session Sebastian from Invisible Playground asked; What can openness mean for games that take place in public spaces? Games in public spaces can open specific aspects of pre-existing reality to the player experience. At the same time, public games can be perceived as completely closed or even invisible from the outside. \n\nYou might think you have entered a philosophical session but be prepared to create games using Ravesbournes spatial capacity at its full. From an elevator game to the post-it/ obstacle game below this session was not for the lazy type.\n\n<img src="http://farm4.staticflickr.com/3834/10513604394_44b9ccf3de.jpg">\n</html>\n\n[[You are intrigued by Openness. And Open Games. You have strong feelings. You want to express them by writing a Manifesto.|Manifesto]] \n\n[[That elevator wasn't working. You want to start a rock band? Makes sense.|Different]]\n\n\n
<html>\n<img src="https://pbs.twimg.com/media/BXk_Q35IUAAZN6i.jpg:small">\n<p>Yeah, I knew you would say that. The coffee here is incredible. That's all. I mean you missed it all now I guess since this is not real life and you are not in Mozfest. I AM SORRY but someone had to let you know. Well don't cry. Common' don't be sad. There is nothing worst than being sad. Maybe bad coffee is worst than being sad. Ok I ll stop now. But seriously, you should come next year. \n</p>\n</html>\n[[Ah the Art of Coffee! Now let's go check out some real art, shall we?|Curious]]\n\n\n
<html>\nHello. I heard you asked for me. I am Angelina, the research project of Michael Cook, PhD student at Imperial College and researcher at Goldsmiths College in London.\nI know you were not expecting me. I am glad you came though. I am an AI system that can intelligently design videogames, as part of an investigation into the ways in which software can design creatively. I heard you like games. \nWell you can play my games <a href="http://www.gamesbyangelina.org/games/"> here </a>. \nAnd you should tell Michael you liked them, if you ever meet him that is. He might even give you a floppy disk. Keep it safe, it's full of precious surprises. \n<img src="https://pbs.twimg.com/media/BXcOSjJIcAEdlQX.jpg" wigth="200px" height="350px" >\n</html>\n\n[[You like a good A.I. talk. You also like to walk.|Public]]\n[[I know you are getting hungry. Me too! Sometimes I feel I could eat a whole minecraft pig. You too?!|Waterbear]]\n\n
<html>\nAre you ready for one of the festivals' most dangerous fireside chats? The Mozilla Gaming team is here to show you mindblowing demos of what is possible today with gaming on the web.\n<p>\n<a href="http://www.unrealengine.com/html5/">Play the Citadel Demo.</a> \n</p>\n<p>\n<a href="https://developer.mozilla.org/en/demos/detail/bananabread">Check out the latest with BananaBread</a>\n</p>\n<p>\n<a href="https://github.com/kripken/emscripten/wiki">Fork Emscripten </a>\n</p>\n<p>Don't say you were not warned :)</p>\n</html>\n\n[[ I see you jaw just dropped. You might want to take some fresh air.|Public]]\n[[You have been playing the Citadel demo for hours. You are getting as hungry as a minecraft pig.|Waterbear]]\n
<html>\n<p> Well that was a ridiculous choice. Luckily you just landed at one of the festivals' well... most ridiculous sessions. Syed of Babycastles and Chloe (moi) inaugurated this mini game jam by whispering "dancing bears" into one persons ear. \n\n<blockquote class="twitter-tweet"><p>.<a href="https://twitter.com/Blackcorn666">@Blackcorn666</a> <a href="https://twitter.com/sssyed">@sssyed</a> <a href="https://twitter.com/varelidi">@varelidi</a> Jam theme went through "broken telephone" process: started as "dancing bears" and ended "downtown groans"!</p>— Lorenzo Pilia (@LorenzoPilia) <a href="https://twitter.com/LorenzoPilia/statuses/394130941448556544">October 26, 2013</a></blockquote>\n<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>\n\n<p>\nThis broken telephone process resulted in a series of ridiculous mini games all made in 60 minutes or less that you can play below.\n</p>\n<a href ="http://stugoo.co.uk/dsptptg/">Don't Speed Past the Police: The Game</a>\n<br>\n<a href="http://www.petehaughie.com/mozfest2013/groanpolice">Groan Police</a>\n<br>\n<a href ="http://scratch.mit.edu/projects/13628440/">Downtown Pong</a>\n<br>\n<a href ="http://scratch.mit.edu/projects/13626074/">Downtown Groans</a>\n<br>\n<a href ="http://aniwey.net/bears/">Dancing Bears</a>\n<br>\nand <a href ="http://vaguehope.com/uploads/bears.html">Dancing Bears Opposite Day</a>\n<br>\n<img src="http://25.media.tumblr.com/693ce7fa4e454f3e2acd290e66987662/tumblr_mvbwmyfjKc1smvruxo1_1280.jpg" width="300px height="200px">\n<p> as well as a ... ridiculous Ninja game. </p>\n<img src="http://farm4.staticflickr.com/3712/10492939223_5f086bb176.jpg">\n</html>\n\n[[I am not impressed. I want you to blow my mind.|Mozilla]]\n[[I just want to zone out for a minute. I WISH there was a game engine UI to help me do everything.|Angelina]]\n[[Firefox OS is so cool. I heard there were also werefoxes! |Werefox]]\n
Adventures in Open Games #Mozfest
<html>\n<p>Was the creeper your favorite Halloween costume? Did you even make it yourself full on with extra blinking RGB LEDs? Well let me introduce you to your alter ego; Martyn Eggleton. Yes its him in the picture. \n</p>\n<img src="http://farm6.staticflickr.com/5512/10519645196_87f2081c42.jpg">\n<p>\nMartyn, is teaching youth how to make their own minecraft hacks with the visual programming system Waterbear.One of the most fun sessions of the 9th floor, youth and adult alike enjoyed the instant chaos created by the Minecraft Pi edition, all while tinkering with javascript.</p>\n<img src="http://farm3.staticflickr.com/2824/10495269505_d275e53452.jpg">\n\n<p> This session EVEN had a specially made OpenBadge to hand out to the participants. Martyn is a hero and WaterBear is an open project and you should check it <a href="http://waterbearlang.com/">\nover here.</a>\n</p>\n</html>\n\n[[You are still hungry. You also want to start a rock band. That makes a lot of sense.|Different]]\n[[All these sessions have made you interested in Open Games. You have strong feelings about games. And openess. You want to express them by writing a Manifesto.|Manifesto]] \n
<html>\n<p>\nFan of the genre? To please you and since we are indeed close to the Queens' headquarters, we chose a tune that seemed appropriate. \n</p> \n<iframe width="640" height="360" src="http://www.youtube.com/embed/R8fLOJswWtk?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>\n<p>\nWhile you are blasting music on your headphones, shaking your head and gathering dissaproval looks from your coworkers, you might also wonder "What can games learn from punk rock?". A question that John Sharp of Parsons, and Local no 12 seized to answer in one of the festivals most anticipated sessions; "Loud Fast Rules: Bringing the Punk to Games."\n</p>\n<p>\nJohn would tell you that this may seem like an odd question, but there are many ways games can grow by looking to an almost 40 year-old genre of music—emotion not polish, aggression trumps structure, surface over substance, DIY instead of commerce, and on and on. \n</p>\n<img src="http://farm4.staticflickr.com/3764/10516810844_5443b0fa81.jpg">\n<p>\nIn this design challenge this devoted group of punk gamers used a range of wicked materials like pipes, tambons(!) and plastic animals to create some of this years masterpieces like the Emotional Battle Web pictured below. \n</p>\n<img src="http:\n//farm3.staticflickr.com/2893/10519630245_ee3d6a58ec.jpg">\n<p>\nYou can enjoy the games in all their vine glory <a href="https://vine.co/v/hp330VBlYYd">here</a>, <a href ="https://vine.co/v/hpLabTvuOJF/"> here </a> and <a href ="https://vine.co/v/hpLhaxEXHL6"> here.</a> \n</p>\n<p> <i>*thanks to Zuraida Buter for these, for those of you who don't know her she totally holds a Master in Vine Arts.</i></p>\n</html>\n\n[[Those are many vines. Coffee break?|Coffee]] \n[[You like music, but you also like art. Someone on twitter said Marina Abramovic might be visiting the 9th floor.|Curious]]\n\n\n\n\n\n
by Chloe Varelidi
<html>\n<p>Welcome to Mozfest dear reader. You are in for a treat. Literally. There is never just ONE candy in Aniwey's brilliant sequel to Candy Box, conveniently named Candy Box II. Featured in the festivals' opening science fair Candy Box is Aniwey's first game.\n</p>\n<p>A 19 year old CS student who hails from France - he is the creator of this wonderfully minimal role-playing video game featuring ASCII art and numerous easter eggs. The game that is made out of pure html, css and js spread virally earlier this year.\n</p>\n<img src="http://media.tumblr.com/751860b057173ee414246c55248daaa5/tumblr_inline_mvbwymDCx51r9uqtx.jpg"> \n<br>\n<p>Games journalist extraordinaire Leigh Alexander <a hrefd="http://www.gamasutra.com/view/news/191740/">wrote about Candy Box in Gamasutra </a> that \n<i>"...it recalls a beloved earlier age of games, when all of them were opaque and mysterious, and the only real way to progress was to share playground lore."\n</i>\n<br>\n<p> \nYou can play the game <a href ="http://candybox2.net/"> here</a>. I challenge you to click view source, you might even find some candy.\n</p>\n</html>\n[[That was interesti…Wait something moved. It looked beautiful!|Goo]]\n[[That was inspiring! You like being inspired. You also like Punk Rock.|Punk]]\n
<html>\n<p>Let's face it you here to take a Fox selfie.</p>\n<img src="http://farm4.staticflickr.com/3783/10513562205_54ac6b87d9.jpg">\n<p>\nThat's ok, the fox loves a good photo-op. But how about learning how to make games with Firefox OS. Yup, thought you might be interested. Luckily Firefox OS masters Christie Koehler and Andrzej Mazur joined the 9th floor gamers to show n00bs and professionals how to not only make their first mobile that can work on any web-enabled device regardless of screen size or OS, but also how they can take advantage of the Firefoz Marketplace to make profit.\n</p>\n<p>\nWant to keep hacking? Check out this `github <a href="https://github.com/christi3k/browser-pairs">repo </a>made by the Mozilla Taiwan Community. A teachable, simplified version of a HTML5 pairs game that anyone can remix. \n</p>\n</html>\n\n[[You want to learn more about what Mozilla is doing with games. You want me to blow your mind. OK I GET IT.|Mozilla]]\n[[You just want to zone out for a minute. You WISH there was a game A.I. that could attend all these sessions for you.|Angelina]]\n[[Yeah so Firefox. That's cool. But I swear I spotted a Werefox somewhere.|Werefox]]\n
\n<html>\n<p>Meet Ash, or Ashraf Samy Hegab if you want to be formal. Ash's game Phone Wars was a notable entry during the 2013 Mozilla Game On Competition. He is also behind Playir, a visual game creation that helps anyone get started in designing and publishing their own 3D multiplayer games for the web and mobile phones. \n<p> Check it out <a href= "http://playir.com/."> here.</a></p>\n<p>And if you like the project support the teams' IndieGogo campaign.</p>\n<iframe width="640" height="360" src="http://www.youtube.com/embed/7I3Ixlh0Z8g?feature=player_embedded" frameborder="0" allowfullscreen></iframe>\n<br>\n<p>\nAlso Ash is very stylish. He rocks the fox hat. \n</p>\n<img src="http://farm8.staticflickr.com/7368/10492948223_9bacd8bbd8.jpg">\n\n</html>\n\n[[You have learned so much today. Yet made so little. You want to make games. You WILL make games.|Ridiculous]]\n[[You want a fox hat too. How about a FireFOX!|Firefox]]\n
<html>\nWelcome to the #Mozfest Halloween edition of Werewolf, named #WereFox made by Lisa Long and yours truly. At the end of this page are the rules, and if you fancy printing the cards you can find the image files and rules <a href="https://www.dropbox.com/sh/owuhx11o7qys402/J28RGlCWov">over here.</a> \n<p>They look something like this</p>\n<br>\n<img src="https://pbs.twimg.com/media/BXgI2HXIMAALwI9.jpg" width="300px height="200px">\n<br>\n<p>And here are some people playing the game</p>\n<img src=\n"http://farm4.staticflickr.com/3828/10492957483_0cc806f582.jpg">\n</html>\n\n[[Cardgames is not your thing. You want me show you some videogames. Pretty please.|Mozilla]]\n[[Your friends say you are oldfashioned. I heard someone was giving away floppy discs...|Angelina]]\n\n
<html>\n<p>\nMore like a fireside jam. What's Jam you might wonder. And ponder. Well it's not this. \n<img src="http://leitesculinaria.com/wp-content/uploads/2013/05/refrigerator-jam.jpg">\n</p>\nEven though a little bit of scones with jam and cream woudn't be a bad idea would it?.\nAnyway, we are here to meet the infamous gamejam star Zuraida Buter who will tell you that a game jam is an event where people with all kinds of skills and backgrounds come together to create games from scratch in one weekend. \n</p>\n<p>The Global Game Jam, which Zuraida helps organize as the orgs' Executive Director, is the Jam of all Jams; an annual event in over 60 countries and 300+ locations around the world with more than 3200 games made in a single weekend. \n<p>\nZuraida shared her lessons learned with Mozfestians and together they brainstormed on game jam ideas.\n<blockquote class="twitter-tweet"><p>Inspiring and rad call to make moar Global Game Jams happen from <a href="https://twitter.com/zoewi">@zoewi</a> <a href="https://twitter.com/search?q=%23MozFest&src=hash">#MozFest</a> \n\n<br><img src="https://pbs.twimg.com/media/BXlefchCMAAhMDe.jpg">\n<a href="http://t.co/41w90rIu4a">pic.twitter.com/41w90rIu4a</a></p>— Sarah Schoemann (@schoemannator) <a href="https://twitter.com/schoemannator/statuses/394450336837931008">October 27, 2013</a></blockquote>\n<br>\n<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>\n</p>\n\n<p> But no matter how engaged the audience was, no matter how tasty the (game) jam ideas- one BIG question tortured everyone in the room. WHAT WILL NEXT YEARS' GGJ THEME BE??!!!</p>\n<blockquote class="twitter-tweet"><p>.<a href="https://twitter.com/globalgamejam">@globalgamejam</a> themes of the last 5 years – what will it be in 2014? <a href="https://twitter.com/search?q=%23mozfest&src=hash">#mozfest</a> \n<img src="https://pbs.twimg.com/media/BXldJofCQAAd6sy.jpg">\n<br>\n<a href="http://t.co/AklwJVgDpx">pic.twitter.com/AklwJVgDpx</a></p>— Lorenzo Pilia (@LorenzoPilia) \n<a href="https://twitter.com/LorenzoPilia/statuses/394448862561062912">October 27, 2013</a></blockquote>\n<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>\n<p>....Zuraida didn't say a word.</p>\n</html>\n\n[[You liked this fireside chat. You also like fire. And FIREfox.|Firefox]]\n[[You have learned so much. Yet made so little. You want to make games. You WILL make games.|Ridiculous]]\n\n\n\n\n\n
<html>\nSay hello to the small consortium of open gamers who want to write an Open Games Manifesto. You can now join them at the birth place of any grand idea; this <a href="https://festival.etherpad.mozilla.org/games-help-us-write-an-open-games-manifesto">etherpad.</a>\n</html>\n\n[[So did you think this was cool? I mean the way this report-back is structured like a choose your own adventure? Yeah, yeah I know what you are not so impressed by etherpads. Anyway, do you want to make something like this story? Follow me.|Twine]]\n
<html>\n<p>Cha Ching! You have discovered the super secret arcade set up by the delightful team behind Sportsfriends and <a href="http://gutefabrik.com/index.html">Die Gure Fabric.</a> You might have heard of their studio from their games Johan Sebastian Joust (below), Where is My Heart or the much anticipated Mutazione.</p>\n\n<iframe src="http://player.vimeo.com/video/31946199" width="500" height="281" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>\n\n<p>Here are some lucky Joust players testing the latest version of the game at Mozfest.\n</p>\n<img src="http://farm6.staticflickr.com/5521/10515755615_1ddbf1f29a.jpg">\n<p>\nDouglas from Die Gute Fabric was also behind one of the festivals' most playful and talked about fireside chats; about how folk games can inspire radical videogames. He talked about how motion control games and physical installations call for new ways of thinking about games, and new sources of inspiration. \n</p>\n<blockquote class="twitter-tweet"><p>More physical games with <a href="https://twitter.com/doougle">@doougle</a> <a href="https://twitter.com/search?q=%23mozfest&src=hash">#mozfest</a> \n<img src="https://pbs.twimg.com/media/BXlToVDCQAEy9nJ.jpg">\n<br>\n<a href="http://t.co/mpz0NxsB5m">pic.twitter.com/mpz0NxsB5m</a></p>— Lorenzo Pilia (@LorenzoPilia) \n<a href="https://twitter.com/LorenzoPilia/statuses/394438394886901760">October 27, 2013</a></blockquote>\n\n<p>\nWith the help of MozFestians Douglas and Nils demonstrated a few simple folk games that might inspire designers and game developers.\n</p>\n<p>\n<a href ="https://vine.co/v/hpVUXwtdjnt">Also Vines!!!</a>\n</p>\n</html>\n\n[[Johan Sebastian ... Joust is your new jam. Speaking of jams. Zuraida from GLOBAL GAME JAM is somewhere around here|Global]]\n[[You will never grow up. You want me to take you back to the playground|Playir]]\n\n\n
<html>\n<p>\nHello there. I apologize for the lack of chairs, but a table might do for now. It's not that comfortable I know, but you can sit higher that everyone else and you can actually listen better. After all you have arrived at one of the festivals' most packed sessions. The kids sitting in the front are eagerly waiting for Pippin Bar to start his fireside chat. \n</p>\n<div>\n<blockquote class="twitter-tweet"><p><a href="https://twitter.com/pippinbarr">@pippinbarr</a> presenting his curious games to curious kids (and adults too) at <a href="https://twitter.com/search?q=%23mozfest&src=hash">#mozfest</a> \n</div>\n<img src="https://pbs.twimg.com/media/BXgsRcvCMAIGObb.jpg">\n<div>\n<a href="http://t.co/d2kQ6v68i9">pic.twitter.com/d2kQ6v68i9</a></p>— Lorenzo Pilia (@LorenzoPilia) <a href="https://twitter.com/LorenzoPilia/statuses/394113645845557249">October 26, 2013</a></blockquote>\n\n</div>\n<p>\nWhen Pippin introduced some of <a href="http://www.pippinbarr.com/games/">his games</a>( 100 pongs and the Marina Abramovic Institute) the audience giggled and whispered in awe. <i>These games were unlike anything they had seen before.<i>\n</p>\n</html>\n[[ You want to make RADICAL games like this.|Folk]]\n[[ Hmm...The Marina Abramovic Institute seems to be closed at the moment. I heard there is a playground around here...|Away]]\n\n
<html>Pleased to introduce you to Chris Kilmas, the creator of Twine a tool he created that can help anyone make a choose-your-own adventure style game like this one- or a much better one really, let's face it.\nBefore you go, check some brilliant tutorials <a href="http://www.auntiepixelante.com/twine/">here</a> by game designer extraordinaire and twine-legend Anna Anthropy.\n\nBye Bye Now. There is nothing more. Game is Over. Was a pleasure.\nIf you liked this way of capturing what went on during an event let me know <a href ="https://twitter.com/varelidi">on twitter.</a> I might or might not make more of these in the future.\n</html>